Sunday, September 28, 2008
Returning to Regularly Scheduled Programming
Friday, June 1, 2007
Star Trek! I mean...Guitar Hero 3! No..wait...
I honestly would have had something better prepared, but I got caught up in the past recently thanks to DOSbox and Star Trek 25th Anniversary Game and it’s sequel Judgement Rites- both from Interplay (published in 1992 and 1993 respectively)
I give you content by virtue of this press release by Activision (a GOD among Video game companies...even if you kids just don’t know why). It does, of course, relate in all ways to Guitar Hero 3. I am going to attempt Psychobilly Freakout on Medium on Guitar Hero 2 afterwards as a celebration. I will also fail, miserably for the first twenty tries.
Ahem.
SUNNYVALE, Calif., May 23, 2007 /PRNewswire-FirstCall via COMTEX News Network/ — After warming their amps in the basement garage to rocking sold out shows at Stonehenge, fans of Activision, Inc.’s (Nasdaq: ATVI) wildly popular Guitar Hero(TM) franchise will now be able to shred like never before with the next iteration of the game that will be available this fall. The new game will be released on the PlayStation(R)2 computer entertainment system and PLAYSTATION(R)3 computer entertainment system, Xbox 360(TM) video game and entertainment system from Microsoft, and Wii(TM) video game system from Nintendo.
Turning it up to 11, Guitar Hero fans will channel their inner rock god using Gibson Guitar’s Les Paul and Kramer models as the industry standard. In addition, players will experience an incredible number of newly added features and explosive content including a new multiplayer action-inspired battle mode, grueling boss battles, a bevy of exclusive unlockable content and authentic rock venues. Expanded online multiplayer game modes will also allow axe-shredders worldwide to compete head-to-head for true legendary rock status.
While continuing to retain all the key features from their prior legendary performances, fresh downloadable content will be offered on multiple platforms, and players can now shred to a killer set list from many of the gnarliest rock songs ever recorded. Delivering more master tracks than ever before, strategic partnerships have been secured with all the major and independent music record labels and publishers to allow unrivaled access to their deep history of music catalogs, along with supplying artists’ original recordings for even greater authenticity.
The initial list of face-melting awesomeness includes:
* Paint It Black (by The Rolling Stones)
* Cherub Rock (by Smashing Pumpkins)
* Sabotage (by Beastie Boys)
* The Metal (by Tenacious D)
* My Name is Jonas (by Weezer)
* Knights of Cydonia (by Muse)
* Rock And Roll All Nite (as made famous by Kiss)
* School’s Out (as made famous by Alice Cooper)
* Slow Ride (as made famous by Fog Hat)
* Cult of Personality (by Living Colour)
* Barracuda (as made famous by Heart)
For the first time ever, Guitar Hero fans will also be able to thrash and burn with new wireless guitar controllers available for each platform. The exclusive Gibson guitars will include innovative features such as removable faceplates that will allow fans to later personalize their guitars and make it their own, and a new button color design that will be integrated for an even greater authentic feel and rock experience. Gibson Guitar’s Les Paul model will be the battle axe of choice, and an industry standard for all rock gods on the Xbox 360(TM), PLAYSTATION(R)3 system, and Wii(TM). After much anticipation, PlayStation(R)2 system fans will also be receiving a new exclusive shape as well, the classic Kramer guitar, also a Gibson brand, popularized by hard rockers and known for its body design, pickups, electronics, and construction for furious finger fretting.
“The development team at Neversoft has been exceptional, and we’ve been able to incorporate a host of fresh new online and multi-player game play modes, along with exciting content into this version of Guitar Hero that our fans have been asking for. Also, many of the top bands and songs we’ve tried to get in the past are now on board, and we’ve definitely got some giant aces in the hole to say the least,” said Dusty Welch, head of publishing at RedOctane. “In addition, offering a new line of Gibson wireless guitars for each platform is going to truly add to the authentic rock star experience like no other.”
The next iteration of Guitar Hero, published by RedOctane(R) and developed by Neversoft, is not yet rated by the ESRB. For more information about Guitar Hero, please visit the dedicated community site www.guitarherogame.com.
What's funny is that I think the most important part of this post is the information contained within the first Paragraph. I mean c'mon...a Star Trek game that has The Micheal A. Stackpole listed as one of the designers? Who could resist that?!
...anyway...
~fin~
Sunday, May 27, 2007
Interupted transmissions!
OMG! wer did Evry1 go!
You may, or may not, have noticed that things have been just a teensy bit quiet here at Kit Games. There have a been a few issues on both sides of the Country that have kept us staff from making regular updates, but fear not! We've got some content coming to you this week, so check back very soon. (y'know...like..monday or tuesday. Soon)
Nass
Friday, May 4, 2007
News For The Week Of May 4th
- Advergaming powers activate! Shape of an H&M shill! I totally don't get this in it's entirety... Never really dug the Sims too much, so maybe it's just over the top of my head here, but shouldn't advergaming still be making gaming... uh, cheaper? Where's the goodwill for the people who you might want to soon sell your affordably priced fashionable clothes to? Or are gamers not included in that demographic?
- Now I've said in the past that Consumer Affairs is basically worthless. They have a tendency to write to the lowest common denominator which always leaves me feeling like someone is talking to me like a rather dull sheep. Fairly often I'll read something there and it's kind of like they don't actually have someone checking things for grammar or flow before they are posted. Some of the stuff they have is good info, do not get me wrong, but this article on video games is not some of that stuff. Take every gamer stereotype and have some drunken travel hippy (you think I kid...) rehash it for you in a semi-cohesive manner and there you go. Have these people ever actually tried to immerse themselves into gamer culture before writing an article? What's that? No? Curious.
- Oh my god. Seriously? Srsly? It's not like this kid said "OMG VATECH SHOOTZES WAS SO AWZOMNLFDSKL!!!1" and built the map. This had to take time to do, the kid was proud of his work... He just had really bad timing. And a hammer is a deadly weapon? what the hell? There is so much wrong with this whole thing I don't know where to start. Which also reminds me, why didn't they arrest the other kids in the school who played the map? They were doing some terroristic training, you know?
- WoWcard? WoVisa? Are you kidding me, a World of Warcraft Visa card? I want to dismiss this out of hand, but you know... No annual fee, a fairly reasonable APR after a 12 month 0% rate and a full penny on the dollar (one 'reward point' per dollar spent... almost like xp!) goes to buying you more months of WoW. A WoW player with half-assed financial skills could be playing for free indefinitely just based on monthly purchases. Or every time you buy another 2000 gold, it's like Bliz encourages that and gives you a free month's worth of play for it. Huzzah!
I'm Not Making Any Friends, Either.
This is where I agree and disagree. Children don't find these insulating devices and pastimes on the ground. I'm pretty sure in most first world countries they cannot go ahead and get a job down at the textile mill to buy these things themselves. You get where I'm going with this? Don't think I'm singling parents out, either. I'm looking square at you too, primary school teachers and staff.
Here's the trick... As children, they are in our care. Ready yourselves for some Hillary Clinton style bullshit right here: it takes a village to raise a child. There, I said it. Especially in this day and age where people are increasingly busy and insulated from the surrounding world.
Technology is no more evil than a rock or a tree. It all comes down to how you use it. The problem here is that parents are just giving their kids these implements and turning them loose into the world. Once loosed upon us, they become our problem. When they are herded into a school that I as a taxpayer paid for, they become society's problem. Schools should be largely gadgetry free. You step into those buildings and that shit gets shut off. Anything else gets confiscated until either the end of day or until the parent can come on in and get it back.
Like everything else that some application of technology gets blamed on, this comes back to the human animal. Kids don't need less technology (they probably do, but that's an argument for another post), they need to be taught how to use it and deal with it, and when to turn it off.
Sunday, April 29, 2007
Dear Jack: An open Letter to Jack Thompson
Right now I'm training to kill! Thanks to my "murder simulator" Super Contra for the Nintendo Entertainment system. Surely you've heard of this video game. It's the one that sent John Rambo over the edge just before his murderous rampage that killed a bajillion cops and law enforcement officers.
Now despite the fact that the FBI and secret service (where exactly does the secret service figure into this?) have released several claims that the county Sheriff did in fact draw "first Blood" as it were, the fact of the matter remains that Rambo was a avid player of Super Contra...according to all of his POW buddies. In fact he played Super Contra all the way through his tour of Duty in 'Nam! Everyone knows that Super Contra was yesterday's Counter Strike...and EVERYONE knows that Counter Strike is today's premier Murder Simulator!
Back on Track, Jack. I'm training to kill. I'm practicing running with my nondescript machine gun and firing wildly forward, down and up at an angle. I've almost mastered all the powerups that I'll surely find here in the real world (I'm not sure you know what that is Jack) and soon I'll be coming after every pixelated bully that's ever picked on me!
Oh yes Jack, Video games are teaching me to kill. Pac Man really fucked with my head. Dark rooms, taking pills, seeing ghosts...scary shit man.
mmmm Sarcasm.
Friday, April 27, 2007
News For The Week of April 27th, Curt Edition
- It's beautiful, it's Katamari... It's Beautiful Katamari. I thought they were done making these things, but whatever. I"m not going to get upset over a Japanese LSD trip on a disc. It's fine by me.
- Playing games makes you green, huh? All that item management, wearing gear for as long as it'll last you, hording items... I can see that.
- This isn't specifically game related, but it can be used in the application of games, and it is really awesome, so in it goes. 3D, cheap, in your living room.
Maybe more news next week.